- #Killing floor 2 prestige weapon skins update
- #Killing floor 2 prestige weapon skins Patch
- #Killing floor 2 prestige weapon skins upgrade
Base sprint distance increased from 1500 to 5000.Base sprint speed increased from 550 to 600.Base body health increased from 562 to 775.Base head armor health increased from 550 to 600.Base chest armor health reduced from 500 to 225.Chance to spawn reduced by 30% on all difficulties.Chance to have E.D.A.R.s spawn with Husks.Chance to have E.D.A.R.s spawn with Stalkers.This will cause Stalkers and Husks to also be temporarily removed because E.D.A.R.s share the same spawn pool as Stalkers and Husks Bosses do 100% damage regardless of wave.Hell on Earth wave modifications to improve challenge.Hell On Earth wave modifications to improve challenge for all game lengths.
#Killing floor 2 prestige weapon skins upgrade
#Killing floor 2 prestige weapon skins update
Killing Floor 2 update 1.20 added a delay to blocking zeds so that the damage and incapacitation mitigation does not occur instantaneously.Added a News button on the main menu HOME tab for players to see the latest news about Killing Floor 2.Added additional layers of dosh pallets to the Dosh Vault to see more dosh in the vault.Killing Floor 2 version 1.20 adjusted the 1st person reload sounds to be louder.Adjusted texture and material of Summer Sideshow Elite Crawler model to help better tell the difference from its normal variant.Added new Summer Sideshow video slides to the main menu.Made sound and FX adjustments to the nuke explosion generated by the Demolitionist ZED TIME – Destroyer of Worlds perk skill.Nearby players will immediately pick up thrown dosh Killing Floor 2 1.20 reverted changes to picking up and throwing dosh.Added Ringmaster Lockheart voice audio as the Trader voice for Airship.Added new music tracks for Airship by Rocky Gray.Added new default main menu music track by Rocky Gray.
#Killing floor 2 prestige weapon skins Patch
Killing Floor 2 patch 1.20 added audio to the command wheel THANK YOU command for all playable characters.Upgraded weapons will have a yellow-orange glow instead of a green one for the pickup model to help tell the difference between a weapon that is upgraded and one that is not.Players can select it to pay and upgrade weapons